Source code for arcade.sprite.mixins
from __future__ import annotations
[docs]
class PyMunk:
"""Object used to hold pymunk info for a sprite."""
__slots__ = (
"damping",
"gravity",
"max_velocity",
"max_horizontal_velocity",
"max_vertical_velocity",
)
def __init__(self):
self.damping = None
self.gravity = None
self.max_velocity = None
self.max_horizontal_velocity = None
self.max_vertical_velocity = None