How-To Example Code#
Starting Templates#
Drawing#
Drawing Primitives#
Drawing with Loops#
Animating Drawing Primitives#
Faster Drawing with ShapeElementLists#
Sprites#
Sprite Player Movement#
Sprite Non-Player Movement#
Sprite Pathing#
Sprite Properties#
Games with Levels#
Shooting with Sprites#
Sound#
Camera Use#
Platformers#
Basic Platformers#
Using Tiled Map Editor to Create Maps#
Procedural Generation#
View Management#
Instruction Screens and Game Over Screens#
Resizable Window and Fullscreen Games#
Dividing a View Into Sections#
Graphical User Interface#
Grid-Based Games#
Advanced#
Using PyMunk for Physics#
Frame Buffers#
Concept Games#
Odds and Ends#
Tutorials#
Particle System#
Stress Tests#